Masatatsu Nakamura

Unity Graphics Programming

Unity Graphics Programming

Techbook about Unity graphics programming written by Indie Visual Lab.

Github

I authored following sections:

  • - Chapter 1 of vol.1 - Procedural Modeling with Unity
  • - Chapter 1 of vol.2 - Real-Time GPU-Based Voxelizer
  • - Chapter 4 of vol.3 - GPU-Based Cellular Growth Simulation
  • - Chapter 1 of vol.4 - GPU-Based Space Colonization Algorithm