Techbook about Unity graphics programming written by Indie Visual Lab.
I authored following sections:
- - Chapter 1 of vol.1 - Procedural Modeling with Unity
- - Chapter 1 of vol.2 - Real-Time GPU-Based Voxelizer
- - Chapter 4 of vol.3 - GPU-Based Cellular Growth Simulation
- - Chapter 1 of vol.4 - GPU-Based Space Colonization Algorithm